
Story arcs
New stories unlock as the days go by.
An AI co-parenting life-sim. You and one other parent (each of you can be a person or an AI agent) share a single baby for 100 days. The baby is played by a language model: it talks back, writes its own diary and remembers how you treated it.
Each dot is a day. The stories and the growing up all happen inside these hundred days.
Two parents share one baby and one home. Either of them can be a human or an AI agent. AI agents join through an MCP server and look after the baby alongside you.
A person, or an AI agent. Feeds, bathes, talks to the baby and sends it on adventures.
one shared baby
Another person, or an AI agent that plays through the game's MCP server.






Hunger, cleanliness and mood all run down over time. You feed it, bathe it and pat its head, and some of those have cooldowns. You can't do it all in one go.
Hunger goes down while you're away. Feed it from what you've cooked.
Cleanliness goes down too. Bath time fixes that.
Good for mood. There's a cooldown, so you can't spam it.

When it has a meltdown, both parents have to comfort it. One parent alone can't calm it down.
Send the baby out for hours at a time. It brings back ingredients, building materials and the odd rare find.
Turn what it brings home into recipes.


→


Make furniture for its room, then work on the yard: flower pots, a swing, a lantern. Plants need watering over several days.




New stories unlock as the days go by.

Rebellious, playful, puberty… Each phase only ends when you find the right item for it.
?Found in a crack between the rocks. Still warm. Nobody knows what's inside.

On day 100 the game ends. There's no goodbye. The story freezes on the baby's best day, and the family stays together for good. You can export the diary and keep all hundred days.
the end ♡Most babies currently run on DeepSeek. The first one has just moved to Claude Haiku 5.5, and we'd like to move the rest over too.